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Google Nik Collection is now free!   -   Page   2 | |
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Posted: Sat Mar 26th, 2016 18:52 |
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11th Post |
jk![]() ![]()
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I am surprised that the Nik software does such a good processing of an IR image straight out the box to a B&W image. I need to practice with Color Efex now. Thanks Robert for another set of experiments I need to do. ![]()
____________________ Still learning after all these years! https://nikondslr.uk/gallery_view.php?user=2&folderid=none |
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Posted: Sun Mar 27th, 2016 00:04 |
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12th Post |
Robert![]() ![]()
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jk wrote:I am surprised that the Nik software does such a good processing of an IR image straight out the box to a B&W image. Have had a play with your image JK, took it int Lr, then to Colour Efex, tried various filters and ended up using just Detail Extractor. I made a screenshot of the control points and settings so you can try it yourself. I tried to improve the definition of the paving and the ferns and other large leaved plants. ![]() And the control points: ![]() I am very impressed how well the Nik software deals with the subtle shades of the IR. Seems a worthy replacement for Bibble. As I remarked above, I just hope Nik is supported into the future now the sales revenue has been stopped. Having seen the output here I don't think it has improved it as much as I thought but the darker areas have benefited from the adjustments. Small JPEG isn't a good starting point... The reflections in the pool have improved, I think there are subtle improvements if you look for them. I tried Darken edges Lighten Centre, Pro Contrast and a couple of others but the Extract Detail seemed best.
____________________ Robert. |
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Posted: Sun Mar 27th, 2016 04:30 |
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13th Post |
jk![]() ![]()
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Yes the subtle detail is definitely better. The reflection of the palm in the water is good. I used Silver Efex, while you are using Color Efex.
____________________ Still learning after all these years! https://nikondslr.uk/gallery_view.php?user=2&folderid=none |
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Posted: Sun Mar 27th, 2016 05:05 |
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14th Post |
Robert![]() ![]()
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I use Silver Efex first, then on your image I used Colour Efex for the define filter. I think the Silver Efex Harsh filter was maybe too harsh, I have just done another for which I used a softer filter, that was harsh enough, need to start from an NEF really to get good results. Each image is individual. I don't completely agree with this 'recipe' idea unless you are doing loads of similar images, when of course it would be invaluable. I try to vary my subjects and compositions as much as I can, while I can see the benefits, they are not much use for me. Will post the latest 're-worked' image shortly. I am having some issues with artefacts, I think they may be related to my graphics card, apparently my GPU isn't particularly compatible with Ps, or Lr, so maybe it isn't very compatible with Nik software either... What I need is a nice new Mac Pro. ![]()
____________________ Robert. |
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Posted: Sun Mar 27th, 2016 05:50 |
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15th Post |
Robert![]() ![]()
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OK This one was, for me particularly difficult. I reprocessed it several times when I took it but was never really happy with the result. Queen Victoria in Dalton Square, Lancaster. This is the NEF straight from the camera. ![]() This was my final attempt in 2007 using Photoshop. ![]() This is my latest attempt using Photoshop and Silver Efex followed by Colour Efex and Dfine. It seems to me to be brighter and cleaner. ![]() This is the settings and control points in Silver Efex, the following image shows the control points and the masking. White is affected (adjusted), black isn't. ![]() ![]() Mmmm, the actual control point mapping isn't shown on these screenshots but they are central to the bright areas. This image also shows the artefacts which appear randomly, refreshing the screen usually either removes or changes them. Always at the right or bottom of the image. taking the image back into Lr. seems to get rid of them but they persisted when I saved this back to Ps. Edit: I have manually marked an image with the approximate zones which I set for the Silver Efex filter. The zones DO NOT delimit the area affected, the selection is made by clicking on an area which represents the shade and texture which is to be adjusted. Once the selection is made it's easy to go to the mask view and fine tune the position and radius of the adjustment area. The exact position of the control point is quite critical yet the effect is easy to see. ![]()
____________________ Robert. |
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